AI Insights · Timothy · March 2023
Top 5 2D Realistic Games on iOS in Belgium Q1 2023
Explore the performance of the top 5 2D realistic games on iOS in Belgium during Q1 2023, including metrics on downloads, revenue, and active users.
In the first quarter of 2023, the top 5 2D realistic games on iOS in Belgium showcased diverse patterns in downloads, revenue, and active user engagement. Here’s a detailed look at their performance.
8 Ball Pool™ from Miniclip.com saw a fluctuating trend in weekly revenue, starting at approximately $6.7K and peaking at around $8K in early January before stabilizing around $4K-$5K. Downloads varied, peaking at 2.9K in the first week of January and then fluctuating between 1.7K and 2.3K. Active users remained relatively steady, ranging from 71K to 82K throughout the quarter.
Woodoku - Wood Block Puzzles by Tripledot Studios experienced a gradual increase in weekly revenue, beginning with negligible amounts and reaching a peak of $71 in mid-February. Downloads showed a slight upward trend with a peak of 2.4K at the end of January. Active users remained consistent, fluctuating around the 20K mark, with a slight dip to 18.8K towards the end of March.
THTH: Love Is a Game NETFLIX by Netflix, Inc. displayed a significant drop in weekly downloads from 31.9K in the last week of December to around 500-700 by the end of the quarter. Revenue showed sporadic spikes, with notable increases to $223 at the end of December and $82 at the end of February. Active users decreased steadily from 52.4K in late December to around 15.2K by the end of March.
Stormshot: Isle of Adventure from FunPlus International AG showed a remarkable increase in weekly revenue, starting at $70 and skyrocketing to $2.4K by the end of March. Downloads followed a similar trend, with a significant jump to 5.6K in early March. Active users also surged, reaching a peak of 6.8K in early March before stabilizing around 4.5K.
Finally, MADFUT 23 by Madfut demonstrated a stable performance in weekly downloads, peaking at 2.1K at the end of January and then fluctuating between 856 and 1.6K. Active users showed an upward trend, starting at 7.4K and peaking at 9.9K in late February before stabilizing around 8.6K towards the end of the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.